gl renderer: Support scaleX/Y better when rendering radial gradients
authorTimm Bäder <mail@baedert.org>
Sat, 19 Sep 2020 15:56:25 +0000 (17:56 +0200)
committerTimm Bäder <mail@baedert.org>
Thu, 24 Sep 2020 17:08:22 +0000 (19:08 +0200)
commit84d2a33c10691a84d83741ee2d7479c2dd4b21d0
tree67da354c6d2ba6e4ecdca633ef9ade0ca355d94a
parent9dab51e7bebad469d2e07421db2b94e0103cc776
gl renderer: Support scaleX/Y better when rendering radial gradients

We should do this everywhere, but this is a start.
gsk/gl/gskglrenderer.c